If you’re anything like us (that’s the royal “us” — I’m not sure that I can speak for the entirety of Collider on this one) you might lack the attention span to consistently sit down with a proper book. (Hey, that’s why movies exist!) ButDeadlinehave just dropped something that might be more of a tantalizing prospect for blockbuster buffs than the latest Sally Rooney yearn-fest: the full script forSpider-Man: No Way Home, written by franchise veteransChris McKennaandErik Sommers.
It’s brief on action and heavy on dialogue —because, y’know, it’s a screenplay, and that’s exactly how they’re supposed to function — but if you want to relive some of your favourite moments from the movie without hauling butt to the big screen, this makes for a fun alternative. It’s always cool, too, to cross-reference the script with the resultant movie: where have they changed dialogue? Are there any scenes they haven’t included in the final cut? What of those rumored extra Daredevil bits — any of those in there?

The relentless success ofNo Way Homehas continued to debunk the notion of franchise fatigue, with the movie picking up an additional $14.1 million at the box office this weekend.Screamdethroned it for a week — but Ghostface, ultimately, lacked the legs to dominate any longer, and was swept down by Spidey’s webs for a painful drop from the top spot. With over $720 million in the bank domestically,No Way Homeis now the fourth-highest grossing film of all time. It comes behind three other Disney-owned franchise favourites: MCU siblingsThe Avengers($760 million) andAvengers: Endgame($858 million), plusStar Wars: The Force Awakens($936 million).
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It’s hardly surprising that Spidey has continued to wrap up the big bucks, though. Not only did the film bring back a parade of villains from the old Spidey movies, but the classic cinematic web slingers themselves:Andrew GarfieldandTobey Maguire. Remember when that was a big ‘ol open secret and everyone was forced to keep stuhm? Garfield certainly does, telling The Wrap:
“It was like this massive game of Werewolf that I was playing with journalists and with people guessing, and it was very fun. There were moments where I was like, ‘God, I hate lying.’ I don’t like to lie, and I’m not a good liar, but I kept framing it as a game. And I kept imagining myself purely as a fan of that character, which is not hard to do. […] I placed myself in that position of, well, what would I want to know? Would I want to be toyed with? Would I want to be lied to? Would I want to be kept on my toes guessing? Would I want to discover it when I went to the theater? Would I want to be guessing, guessing, guessing? […]I would want the actor to do an incredibly good job at convincing me he wasn’t in it. And then I would want to lose my mind in the theater when my instinct was proven right. That’s whatIwould want.”